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Teach children to program with this course from the Raspberry Pi Foundation, 100% FREE AND ONLINE – Teach me about Science

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The programming is a tool digital in which the user is responsible for designing, coding, debugging and maintaining the source code of Software IT. In simple terms, you put instructions that a computer can follow to perform a specific task. Are instructions are written using a programming language, which can be either high level. But, Why is it so important to teach programming to children? And how can it be done effectively?

This is where the recent initiative of the Raspberry Pi Foundation. This course, designed specifically to teach programming to children of 5 to 11 years, represents a unique opportunity for educators, parents and anyone interested in teaching knowledge of programming of manner effective y accessible.

The course covers a wide range of topics, from the basics of what is programming? and what is an algorithm?, to more advanced topics such as implementing repetitions, conditions and variables in the code. The highlight of this course is its approach practicalwhich allows participants to design and code their own programs using Scratcha block-based programming language especially designed for children.

But why Scratch? And what makes it so suitable for teaching programming to little ones?

Scratch is characterized by its Interface visual y friendlywhich allows kids to drag and drop blocks of code to create programs. This removes the programming language barrier, allowing users children concentrate on logic and the structure of the code without worrying about the complex syntax.

THEME

Below, we present the topics that you will address in the course

1.-What is programming?

Introduces participants to the world of programming, explaining what programming is, why it is important, and how it is used in everyday life.

2.-What is an algorithm?

Defines the concept of algorithm and how it is used to solve problems and perform tasks in programming.

3.-Go from an algorithm to a code.

Explains the process of translating an algorithm into code instructions that a computer can execute.

4.-Identify patterns in the tasks.

Teaches participants how to identify and use patterns to simplify and optimize tasks in programming.

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5.-Implementing repetition.

Introduces the concept of repetition (loops) in programming and how it is used to execute a series of instructions multiple times.

6.-Different types of repetition.

Explore the different types of loops available in programming and how and when to use each of them.

7.-Conditions.

Introduces conditional structures in programming, which allow programs to make decisions based on certain conditions.

8.-Implementation selection.

Teaches participants how to select and apply the appropriate control structure to implement the desired logic in a program.

9.-Control the program flow with selection.

Explains how to use conditional control structures and loops to control the flow of execution of a program.

10.-What are variables?

Introduces the concept of variables in programming and how they are used to store and manipulate data in a program.

11.-How can variables be used in programs?

Explore how to use variables to store information, perform calculations, and control program behavior.

12.-Adapt a learning resource for your class.

Offers strategies and techniques to adapt and personalize the learning resources provided in the course to meet the needs and level of students in the classroom.

Link to the course: Sign up and access the curso de Teaching Programming to 5- to 11-year-olds from the Raspberry Pi Foundation.

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